Every Rune in Diablo 2 Resurrected

Runes are an integral part of Diablo 2 Resurrected and are often a critical component to acquiring the best in slot items for various Runewords. For experienced players, ‘high runes’ are typically used as the common ‘currency’ for higher-priced items.

Runes can be combined together with a gem to be upgraded to the next-tier rune. Each rune offers unique stats when socketed into weapons or armor, and when combined with the right recipe can create specific Runewords.

There are a total of 33 runes in Diablo 2 Resurrected ranging in rarity, with El being the easiest to find and Zod being the rarest. It’s important to keep in mind that while Zod might be the rarest, it doesn’t necessarily make it the most valuable.

Diablo 2 Resurrected (D2R) Rune List

El Rune #1

Weapon: +50 AR, +1 Light Radius
Armor/Helm/Shield: +1 Light Radius, +15 Defense
Combat level Required: 11
Cube 3 El Runes to receive 1 Eld Rune

Eld Rune #2

Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead *
Armor/Helm: Lowers Stamina drain by 15%
Shield: +7% Blocking
Combat level Required: 11
Cube 3 Eld Runes to receive 1 Tir Rune

Tir Rune #3

Weapon: +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill.
Combat level Required: 13
Cube 3 Tir Runes to receive 1 Nef Rune

Nef Rune #4

Weapon: Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
Combat level Required: 13
Cube 3 Nef Runes to receive 1 Eth Rune

Eth Rune #5

Weapon: -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
Combat level Required: 15
Cube 3 Eth Runes to receive 1 Ith Rune

Ith Rune #6

Weapon: +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
Combat level Required:  15
Cube 3 Ith Runes to receive 1 Tal Rune

Tal Rune #7

Weapon: 75 Poison damage over 5 seconds
Armor/Helm: +30% Poison Resistance
Shield: +35% Poison Resistance
Combat level Required: 17
Cube 3 Tal Runes to receive 1 Ral Rune

Ral Rune #8

Weapon: +5-30 Fire Damage
Armor/Helm: +30% Fire Resistance
Shield: +35% Fire Resistance
Combat level Required: 19
Cube 3 Ral Runes to receive 1 Ort Rune

Ort Rune #9

Weapon: +1-50 Lightning Damage
Armor/Helm: +30% Lightning Resistance
Shield: +35% Lightning Resistance
Combat level Required: 21
Cube 3 Ort Runes to receive 1 Thul Rune

Thul Rune #10

Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
Armor/Helm: +30% Cold Resistance
Shield: +35% Cold Resistance
Combat level Required: 23
Cube 3 Thul Runes and 1 chipped topaz to receive 1 Amn rune

Amn Rune #11

Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Combat level Required: 25
Cube 3 Amn Runes and 1 chipped amethyst to receive 1 Sol Rune

Sol Rune #12

Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Combat level Required: 27
Cube 3 Sol Runes and 1 chipped sapphire to receive 1 Shael Rune

Shael Rune #13

Weapon: Faster Attack Rate (+20)
Armor/Helm: Faster Hit Recovery (+20)
Shields: Faster Block Rate (+20)
Combat level Required: 29
Cube 3 Shael Runes and 1 chipped ruby to receive 1 Dol Rune

Dol Rune #14

Weapon: 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: +7 Replenish Life
Combat level Required: 31
Cube 3 Dol Runes and 1 chipped emerald to receive 1 Hel Rune

Hel Rune #15

Weapon: -20% Requirements
Armor/Helm/Shield: -15% Requirements
Combat level Required: None
Cube 3 Hel Runes and 1 chipped diamond to receive 1 Io Rune

Io Rune #16

Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Combat level Required: 35
Cube 3 Io Runes and 1 flawed topaz to receive 1 Lum Rune

Lum Rune #17

Weapon: +10 Energy
Armor/Helm/Shield: +10 Energy
Combat level Required: 37
Cube 3 Lum Runes and 1 flawed amethyst to receive 1 Ko Rune

Ko Rune #18

Weapon: +10 Dexterity
Armor/Helm/Shield: +10 Dexterity
Combat level Required: 39
Cube 3 Ko Runes and 1 flawed sapphire to receive 1 Fal Rune

Fal Rune #19

Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
Combat level Required: 41
Cube 3 Fal Runes and 1 flawed ruby to receive 1 Lem Rune

Lem Rune #20

Weapon: +75% Extra Gold from Monsters
Armor/Helm/Shield: +50% Extra Gold from Monsters
Combat level Required: 43
Cube 3 Lem Runes and 1 flawed emerald to receive 1 Pul Rune

Pul Rune #21

Weapon: +75% Damage to Demons, +100 AR against Demons
Armor/Helm/Shield:+30% Defense
Combat level Required: 45
Cube 2 Pul Runes and 1 flawed diamond to receive 1 Um Rune

Um Rune #22

Weapon: 25% Chance of Open Wounds
Armor/Helm: +15% Resist All
Shields: +22% Resist All
Combat level Required: 47
Cube 2 Um Runes and 1 topaz to receive a Mal Rune

Mal Rune #23

Weapon: Prevent Monster Healing
Armor/Helm/Shield: Reduce Magic Damage by 7
Combat level Required: 49
Cube 2 Mal Runes and 1 amethyst to receive 1 Ist Rune

Ist Rune #24

Weapon: +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
Combat level Required: 51
Cube 2 Ist Runes and 1 sapphire to receive 1 Gul Rune

Gul Rune #25

Weapon: +20% AR
Armor/Helm/Shield: +5 to Max Resist Poison
Combat level Required: 53
Cube 2 Gul Runes and 1 ruby to receive 1 Vex Rune

Vex Rune #26

Weapon: 7% Mana Leech
Armor/Helm/Shield: +5 to Max Fire Resist
Combat level Required: 55
Cube 2 Vex Runes and 1 emerald to receive 1 Ohm Rune

Ohm Rune #27

Weapon: +50% Damage
Armor/Helm/Shield: +5 to Max. Resist Cold
Combat level Required: 57
Cube 2 Ohm Runes and 1 diamond to receive 1 Lo Rune

Lo Rune #28

Weapon: 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max. Resist Lightning
Combat level Required: 59
Cube 2 Lo Runes and 1 flawless topaz to receive 1 Sur Rune

Sur Rune #29

Weapon: 20% Chance of Hit Blinds Target
Armor/Helm: +5% total Mana
Shields: +50 Mana
Combat level Required: 61
Cube 2 Sur Runes and 1 flawless amethyst to receive 1 Ber Rune

Ber Rune #30

Weapon: 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
Combat level Required: 63
Cube 2 Ber Runes and 1 flawless sapphire to receive 1 Jah Rune

Jah Rune #31

Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
Combat level Required: 65
Cube 2 Jah Runes and 1 flawless ruby to receive 1 Cham Rune

Cham Rune #32

Weapon: 32% Chance of Hit Freezing Target for 3 seconds
Armor/Helm/Shield: Cannot be Frozen
Combat level Required: 67
Cube 2 Cham Runes and 1 flawless emerald to receive 1 Zod Rune

Zod Rune #33

Weapon: Indestructible
Armor/Helm/Shield: Indestructible
Combat level Required: 69